![]() ![]() Alternating between the destructive slinging of spells and nailing cultists with an assortment of guns is immensely satisfying once it gets going. ![]() Witchfire’s core player fantasy and setting are indisputably the best parts of this experience thus far. ![]() It’s a novel setup that’s light on narrative details – even by early access standards, but it’s undeniably badass. Able to tear through demons with the power of your own magic and lethal weaponry, it’s your job to track down and expunge the witch that plagues the lands. Witchfire is the next roguelike title to follow suit, with a few core differences that set it apart from the behemoths.Īs a first-person shooter set in a gothic medieval world where you play as a Preyer – a supernatural witch hunter working for the Pope, Witchfire’s most immediate boon is its premise. Between smash hits like Hades and Dead Cells, it’s clear that developing titles in this genre with the help of player feedback is invaluable. Hopefully we will get even more info on the game before its September 20 early access release date.Early access has become synonymous with roguelike games as of late. You can wishlist Witchfire right now on the Epic Games Store. Of course, the game itself is using Epic's Unreal Engine, which the team has used when they helped to create Bulletstorm at People Can Fly. The Astronauts received an EpicMegaGrant award to help them develop the game so the studio didn't have to rely on a publisher's money.
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